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Augmented Reality

SynchronizAR

We present SynchronizAR, an approach to spatially register multiple SLAM devices together without sharing maps or involving external tracking infrastructures. SynchronizAR employs a distance based indirect registration which resolves the transformations between the separate SLAM coordinate systems. We attach an Ultra-Wide Bandwidth (UWB) based distance measurements module on each of the mobile AR devices which is capable of self-localization with respect to the environment. As users move on independent paths, we collect the positions of the AR devices in their local frames and the corresponding distance measurements. Based on the registration, we support to create a spontaneous collaborative AR environment to spatially coordinate users’ interactions.

Scenar-IoT

The emerging simultaneous localizing and mapping (SLAM) based tracking technique allows the mobile AR device spatial awareness of the physical world. Still, smart things are not fully supported with the spatial awareness in AR. Therefore, we present Scenariot, a method that enables instant discovery and localization of the surrounding smart things while also spatially registering them with a SLAM based mobile AR system. By exploiting the spatial relationships between mobile AR systems and smart things, Scenariot fosters in-situ interactions with connected devices. We embed Ultra-Wide Band (UWB) RF units into the AR device and the controllers of the smart things, which allows for measuring the distances between them. With a one-time initial calibration, users localize multiple IoT devices and map them within the AR scenes. Through a series of experiments and evaluations, we validate the localization accuracy as well as the performance of the enabled spatial aware interactions. Further, we demonstrate various use cases through Scenariot.

Window-Shaping

We present, Window-Shaping, a tangible mixed-reality (MR) interaction metaphor for design ideation that allows for the direct creation of 3D shapes on and around physical objects. Using the sketch-and-inflate scheme, our metaphor enables quick design of dimensionally consistent and visually coherent 3D models by borrowing visual and dimensional attributes from existing physical objects without the need for 3D reconstruction or fiducial markers. Through a preliminary evaluation of our prototype application we demonstrate the expressiveness provided by our design workflow, the effectiveness of our interaction scheme, and the potential of our metaphor.

Ani-Bot

We present Ani-Bot, a modular robotics system that allows users to control their Do-It-Yourself (DIY) robots with MixedReality Interaction (MRI). Taking advantage of MRI, users can visually program the physical robot through the augmented view of a Head-Mounted Display (HMD). In this paper, we first explain the design of the Mixed-Reality (MR) ready modular robotics system, that allows users to instantly perform MRI once they finish assembling the robot. Then, we elaborate the augmentations provided by the MR system in the three primary phases of a construction kit’s lifecycle, namely Creation, Tweaking, and Usage. Finally, we demonstrate Ani-Bot with 4 application examples and evaluate the system with a 2-session user study. The results of our evaluation indicate that Ani-Bot system has the potential of delivering a novel user experience for DIY modular robotics

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